Actionable Gamification - Beyond Points, Badges, and Leaderboards - cover

Actionable Gamification – Beyond Points, Badges, and Leaderboards

By Yu-Kai Chou

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About the book

Gamification pioneer Yu-Kai Chou sets out the Octalysis Framework, built from twelve years of research. Chou argues that design should shift from function-focused to human-focused, putting motivation and engagement first. Many people study game mechanics and behavioral psychology, he notes, but few know how to combine the two into designs that reliably move business metrics and earn a return. The book explains how to take the elements that keep players returning to games and apply them to products, workplaces, marketing and personal life, with the aim of raising productivity, improving the experience of workers and building customer satisfaction and loyalty.

Xi-Wei Yeo, director of Living Theories, highly recommends it to anyone interested in gamification and credits Chou with pioneering frameworks in the field.

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This book has 1 recommendation

Xi-Wei Yeo (Director/Living Theories)

If you’re into gamification, like myself and my team, I highly, highly recommend Reality is Broken, by Jane McGonigal, Actionable Gamification by Yu-Kai Chou, and Gamify: How Gamification Motivates People to do Extraordinary Things, by Brian Birke. Jane McGonigal is essentially the Martha Stewart of gamification (sans prison sentence), and Yu-Kai Chou is doing great things in the field, pioneering great frameworks like the Octalysis. Can’t wait to get more of their books.

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